Spedizione gratuita con Packeta per un prezzo superiore a 79.99 €
BRT 7.99 Punto BRT 7.99 DHL 7.99 HR Parcel 7.49 GLS 3.99

Social Computing and Social Media

Libro Social Computing and Social Media Gabriele Meiselwitz
Codice Libristo: 02671200
Casa editrice Springer International Publishing AG, maggio 2014
This book constitutes the refereed proceedings of the 6th International Conference on Social Computi... Descrizione completa
? points 339 b
143.32
Magazzino esterno in piccole quantità Inviamo tra 13-16 giorni

30 giorni per il reso


Potrebbe interessarti anche


Your Infinite Intimate Embrace: you have never left Nancy Neithercut / In brossura
common.buy 24.50
Sew & Sew Brenda (Masters of Science Degree from The University of Houston) Rodgers / In brossura
common.buy 14.98
DogTown Stefan Bechtel / In brossura
common.buy 23.65
Mittagsschlaf Buch Henriette Richter-Röhl / Leporello
common.buy 8.66
The Story of the Jacksonville Jaguars Gordon Pueschner / Rigido
common.buy 51.69

This book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment.

Regala questo libro oggi stesso
È facile
1 Aggiungi il libro al carrello e scegli la consegna come regalo 2 Ti invieremo subito il buono 3 Il libro arriverà all'indirizzo del destinatario

Accesso

Accedi al tuo account. Non hai ancora un account Libristo? Crealo ora!

 
obbligatorio
obbligatorio

Non hai un account? Ottieni i vantaggi di un account Libristo!

Con un account Libristo, avrai tutto sotto controllo.

Crea un account Libristo