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Digital Games and Learning

Lingua IngleseInglese
Libro In brossura
Libro Digital Games and Learning Sara De Freitas
Codice Libristo: 04226528
Casa editrice Continuum Publishing Corporation, gennaio 2011
This title analyses the variety of play implemented within educational games and simulations and giv... Descrizione completa
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This title analyses the variety of play implemented within educational games and simulations and gives detailed examples of cutting-edge application in a wide range of disciplines. The popularity of entertainment gaming over the last decades has more recently led to the use of games for non-entertainment purposes, such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming and helped to spread applications from the home into schools, colleges, universities and out into professional training and continuing professional development. The movement raises many significant issues and challenges for us. How can gaming and simulation technologies be used to engage learners? How can they be used to motivate and accelerate learning? What are their main strengths for learning? The contributors explore these, and many other questions, to help the reader to understand the paradigm shift from conventional learning environments to learning in games and simulations.

Informazioni sul libro

Titolo completo Digital Games and Learning
Lingua Inglese
Rilegatura Libro - In brossura
Data di pubblicazione 2011
Numero di pagine 304
EAN 9781441198709
ISBN 1441198709
Codice Libristo 04226528
Peso 474
Dimensioni 157 x 235 x 20
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